Two Worlds Demo Gallops Onto Xbox Live

Posted By LordAb

A patch is also in the works for both the console and the PC version of the RPG.

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Polish developer Reality Pump has released a playable demo of its open-ended RPG Two Worlds on Xbox Live.

The demo includes a portion of Two Worlds’ expansive single-player map to explore, complete with quests to solve and wandering monsters to battle. The full game was released Aug. 24 for PC and Xbox 360.

The company also announced a free downloadable update designed to address a number of player concerns about the game. Here’s what Two Worlds players can expect from the patch:

Both platforms (PC and Xbox 360)

- Horse steering has been improved

- Character development curve not as steep over level 25

- HP regeneration slower for max values above 2000

- Death strike skill - executable by strike button while in sneak mode

- Critical hit skill fixed

- Damage is now allowed over 32000

- There is a cap on damage and armor at 99999

- Necromancer spells have been balanced

- Magical boosters - effect restricted to 5 boosters

- Stacking potions with different statistics - fixed

- Objects stacking - objects can’t be stacked up if result has higher level requirements than current player level

- Equipment Class cap on 50

- When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you

- NPC’s in towns don’t resurrect

- Tweaked hi- level monster balance

- Wing Membrane ingredient added to Helllord

- Dragons strike not breakable by player hit

- Bomb traps attached to some chests and wardrobes

- Balanced number of lock picks in chests and wardrobes

- Walking under water and not dying has been fixed

- Inaccessible Cave north of Ashos has been fixed

- Multiplayer Lag issues have been improved

- Multiplayer too many skill points generated due to combat stats has been fixed

- Friendly fire disabled in RPG mode (players cannot damage each other)

- Resurrect spell on players has been disabled

- Experience points for killing players has been removed

- Disarming skill disabled against other players

- Freezing/stopping spells disabled against other players

- Multiplayer RPG quests given to all, reward splitter between players

- Team assault - main monuments 50 times stronger

- Barbarian - berserk skill in PvP reduced to 5

- Chest and wardrobe lock levels improved in multiplayer

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