E3 2007: Final Fantasy XII: Revenant Wings Interview

Posted By Mike

Motomu Toriyama discusses the US release.

 

July 13, 2007 - Final Fantasy XII: Revenant Wings is quite the departure from Square Enix’s standard franchise fare - it’s an RTS-inspired RPG aimed at the novice Final Fantasy player. Everything from the battle system to the story caters to the casual Nintendo DS demographic. But the quirkiness is no surprise considering the title is directed by the man responsible for Final Fantasy X-2, Motomu Toriyama.

During the bustle of E3, IGN had a chance to sit down with Toriyama and Revenant Wings producer Eisuke Yokoyama to discuss the North American localization, why they decided to create a “My first Final Fantasy” for the Nintendo DS, and the possibility of Final Fantasy Fit.

Revenant Wings launched in Japan last April. What sort of changes can US gamers expect for its North American debut?
 

Motomu Toriyama: We’re changing the overall game balance and adjusting that for the US audience. We’ve also placed new enemy units in battles and added new enemy unit gambits. The North American release will provide a completely different game play experience than the original domestic release. 
 

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